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Kinematics is the branch of mechanics concerned with the description of motion without regard to the forces that cause said motion. For a gentle introduction see an intro to kinematics.
The position of a point
where
The velocity vector
The vector
Assuming the same, inertial basis, we can write
Its magnitude,
Heads up!
Velocities and acceleration vectors only look like this when we assume that the basis vectors
The acceleration vector
In Cartesian component form:
Acceleration captures both changes in the magnitude and direction of the velocity vector.
For example, in curvilinear motion (common in orbital mechanics), acceleration may have both tangential and normal components.